Full food, sleep, no illness, etc.Įven with 1 colonist, they just stand outside the map. They do have a route, they just don't travel it. Yeah, they just hover over the home tile. One workaround is to use a pod launcher to go there directly but then you'd have to walk back, or to use the cargo/transport ship from Save Our Ship 2. Is it possible once they left they were hungry or tired and had to rest immediately? It does sound like a bug. Originally posted by Рlαγζr □:I assume you mean when they leave the map they just stay on the home tile but since they have left the home by walking off the map they shouldn't start on the home tile, they should be on an adjacent tile. Are you using any animals in your caravan that came from mods? Do you have mods that modify inventory? It's possible that once you get onto the map, due to a mod or bug with that mod, the carry weight is insufficient so it can't move. I'd also make sure you're not exceeding your carry weight, if that's possible, since they would be unable to move. If your caravan doesn't have a destination they would just stand there forever. Then you can see if they are able to walk back. Perhaps you could try using developer mode and there you can use debug commands, one of them I think lets you arrive at the destination immediately. I use a lot of vanilla expanded but it's mostly the furniture. ![]() I assume you mean when they leave the map they just stay on the home tile but since they have left the home by walking off the map they shouldn't start on the home tile, they should be on an adjacent tile.
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